Vocabulary

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Digital natives: Coined by Marc Prensky, refers to the ease at which young people (our students), by having grown up with digital technologies, can use and integrate technology into their lives. ======

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Digital identities: The presence that an individual has online, via mentions in news items, social networking, and blogs. "Google" your own name to get an idea of your digital identity. ======

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Wed 2.0: An internet movement where websites have tended to move away from being static places of information updated by the website owner, to highly interactive tools with visitors can use to share, tag, and/or comment on other digital files. They can make the internet their own by publishing text, audio, and video. This new type of internet can also be used as a social networking tool. ======

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Social learning: Focuses on how children and adults learn from each other through conservation, observation and modeling different behaviors. ======

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VoiceThread: Online media album that can hold many different types of media from pictures to videos. People can comment in five different ways, using voice, text, audio file or video. Any of these comments can be shared and even exported for offline use. (www.voicethread.com) ======

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Cultural exchanges: An exchange visit between citizens of different countries. Individuals can visit each other's country of origin to learn about their cultures and its people. ======

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California Telemation Project: Name of a California grant-funded training project that in 1994 trained about 400 teachers in information literacy with a focus on how to access and evaluate information from multiple sources. ======

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Storyboard: A visual sketching out of a plan for a video project that demonstrates plot and events through sequencing of pictures. Storyboarding may also be used to plan a piece of writing or an audio project. ======

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Windows Movie Maker: A video-creating/editing software that is included in Microsoft Windows. It contains features such as effects, transitions, titles/credits, audio tracks, timeline narration and Auto Movie. ======

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Instant messaging: A form of communication between two or more participants utilizing primarily typed text shared via computer connections over a network. ======

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Ning: A free social network created by Marc Andreessen and Gina Bianchini in 2004 that enables users to connect around common interests. Classroom nings can be set up through a wiki. [|www.ning.com] ======

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Widgets: A piece of software that can be inserted easily into a webpage and often provides updateable or interactive information such as the time, a map, newsfeed or, and alert ======

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Scaffolding: An instructional technique whereby the teacher models that desired learning strategy or task, then gradually shifts responsibility to the students. ======

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Virtual reality: A high-end user interface that involves real-time 3D simulations and interactions via multimedia information. Second Life, Teen Second Life and Lively are examples. ======